So I took a look at my statistics today. One of my best matchups, ZvZ, is now only just over 50%. What happened?
Well I can tell you that I stopped doing my usual thing. After getting six pooled a couple of times on two player maps, I thought that perhaps a small adjustment was in order. It would now appear as though I was wrong.
I started ten pooling on two player maps. Instead of the usual 15 Hatch into early ling bling attack. Sure, it’s the correct thing to do if you’re getting six pooled. But if the other guy goes 15 hatch, it’s going to put you behind.
After thinking about it for a while, I had to reason. When you play on ladder, you have to play for statistics. Whether or not it’s better to ten pool or fifteen hatch, depends entirely on how often people six pool you. How often do people six pool me? I don’t know for sure, but I have a vague idea, and in this case, that’s probably enough.
If I get six pooled on two player maps more than half the time, it’s better to ten pool. But I don’t feel like I get six pooled half the time. I feel like it’s probably closer to 10% of the time. Therefore, its better to 15 hatch, just suck up the build order loss of a six pool.
Game theory, ftw. If I’m right, I’ll be writing back in a week or two about how I got my ZvZ up so high.